When looking at the changes that The Legend of the Zelda: Breath of the Wild brought to the franchise, it's easy to see how different it is when compared to its predecessors. In the moment, Breath of the Wild still feels like a Legend of Zelda game, and many of the characters that fans have come to know are present, but its overall approach to gameplay is unique compared to its predecessors. Dungeons and puzzles are changed, and while still an important part of the game, they aren’t necessary. By design, Breath of the Wild uses a nonlinear approach that complements its world, but allows for other mechanical differences to be highlighted if players focus on them.
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