Halo has always been a very visually unique game series. When making the first Halo, Bungie drew design inspiration from many sources despite the graphical limitations of the technology in 2001. The first Halo held within it three distinct and clashing visual styles that have remained in every subsequent game in the series. First and foremost, Halo is described as having a military sci-fi aesthetic which refers to a lot of the game’s human made equipment. From the guns and vehicles, to Master Chief’s iconic green Mjolnir armour, most of Halo’s human equipment is inspired by militaristic designs.
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